The Summer of Love: Art of the Psychedelic Era exhibition at the Whitney Museum features a series of work from the 1960â€™s through 1970â€™s; the artists that range from Andy Warhol to Lucas Samaras. Work from this era are characterized as being a direct reaction to popular culture and instead of art being an activity only to be performed by (and for) the elite, art was created by people from all walks of life.
Indie Game Spotlight is the hopefull to continue being weekly feature where I will highlight an independent game that deserves attention. Given the difficutly these developers have in being heard, every little bit helps.Â Some will be free, some may cost money, but they are deserving of some attention. This game is a relatively older one, … Continue reading Today I Die
Indie Game Spotlight, at the moment, is an irregularly schedualed feature where I highlight an independantly funded and created game. Each game will be one worth taking a look at as abreak from the usual AAA and other studio made titles. These games need all the visibility they can get and I’d like to do … Continue reading Small Worlds
An interesting article came to my attention today about the Big Triangle. For those who don’t know the Big Triangle is a concept that Scott McCloud explains in his book Understanding Comics. I highly advise reading the book. The link below is the translated post of the original. Here he surmises on the usefulness of … Continue reading The Big Triangle in Game Design
I haven’t got a full intro ready for this new andÂ hopefully weekly feature. Indie Game Spotlight is planned at the moment to be every Friday to highlight and inform you, the readers, about an independently developed game. That is a game not funded, designed, developed or otherwise made by a large studio, or in some … Continue reading Norwegian Wood
Wet dreams now has a new meaning as two photographers and fiveartists set their sights on exploring the liquid landscape that covers the majority of the planet we live on.
For humans water has a timeless fascination. Covering 2/3 the surface of our planet, water nourishes, cools, cleans, entertains, and inspires us. And no wonder, as is commonly known, 96% of our bodies is comprised of water, we are literally made of the stuff. In our embryonic state we develop while floating in a sort of inland sea, sporting the gills that suggest our own distant evolution from the enveloping oceans.
There have been plenty of games before that have had a vareity and widesread modding community. Some games have even opened up their engines and provided tools so that amatuer modders could delve into the system morre deeply and more effieceintly. Unreal, Half-Life, and Neverwinter Nights come immediately to mind. Now Uncharted 2 seems to be a console game to add such a comprehensive set of tools.