Game Design

Archives for the ‘Game Design’ Category

A New Year, An Awesome Book, and the Candy-O-Matic…

By Katherine • Dec 31st, 2008 • Category: Books and Magazines, Drawings, Illustration, Print design, Recent Posts, Reviews, Traditional Art

For whatever reason, there comes a point when our logic and experiences take over. To put it frankly: our internal grown-up wins the war against our imagination. Which brings me to just a few words about an amazing book, rather, an awesome book, as in: An Awesome Book by Dallas Clayton.



It’s Chanukah!

By Chris Prince • Dec 21st, 2008 • Category: Architecture, Furniture Design, Interior Design, International, Recent Posts, Reviews, Traditional Art

Tonight is the first night of the Festival of Lights, which is also known as Chanukah! Here are some Menorahs and a bit of story for your viewing pleasure!



Uncharted: Drake’s Fortune - a critique

By Eric Swain • Dec 17th, 2008 • Category: Art, Game Design, Game Engines, Narrative, Recent Posts, Reviews

Warning: This is not a review.This is a critical look at the game itself, both design wise and from the perspective as a piece of art. Oh and another note, MASSIVE SPOILERS AHEAD. This is written with the idea that anyone who read this has played the game.



TheGameCritique - a new website is here

By Eric Swain • Dec 17th, 2008 • Category: Art, Game Design, Narrative, Recent Posts, Reviews

The story goes like this: As time went on at Creative Fluff and I was found to be the main contributor for the game design section I was eventually made into that section’s content editor. We were looking into how we could expand the examinations of games. The first point we looked to was how were we going to [...]



19 Amazing Playing Cards from Around the World

By Katherine • Dec 13th, 2008 • Category: Illustration, Industrial Design, Print design, Recent Posts, Reviews, Traditional Art

A comprehensive list of the most creative playing cards from around the world gathered in one place.



The Unfinished Swan - A Preview

By Eric Swain • Dec 12th, 2008 • Category: Art, Game Design, Game Engines, Narrative, Recent Posts, Reviews

This here is a little interesting indie game that I came across a while ago. It’s not finished without any plans for a release date as of yet. So why show it to you? From what we’ve seen, the game does something very unusual in games. Like Portal and Fracture it looks into design space [...]



Home for the Holidays

By Eric Swain • Dec 11th, 2008 • Category: Game Design, Game Engines, Recent Posts, Reviews

Well, they’ve done it, somehow. Sony will release Playstation Home later today. (Had to double check the clock on that one.) Amazingly Sony will be able to keep their promise of releasing it for everyone before 2008 is over. There was a countdown on some site to see if they could do it or not.



The Single Player Game: Story vs. Gameplay Pt[3]

By Eric Swain • Nov 13th, 2008 • Category: Art, Game Design, Game Engines, Narrative, Recent Posts

First of all I didn’t think this would last more than one article. It got kind of long so I split the original article into two. You can read part one here and part two here. Then Leipzig happened and certain announcements were made that seem to say exactly everything I had been looking for [...]



Differences of Faith

By Eric Swain • Nov 11th, 2008 • Category: Art, Game Design, Graphic Design, Recent Posts

Despite the title, this article has nothing to do with religion. Faith is the main character in the upcoming parkour platformer from EA, Mirror’s Edge. Below you will find two images of her. The key is, the one on the left was an image by EA of what she will look like in the game, while the one on the right is a fan representation of the same character.



People’s Design Award…Last Day!

By Katherine • Oct 21st, 2008 • Category: Contests, Current Design Event, Illustration, Industrial Design, International, Print design, Recent Posts, Reviews

The Cooper-Hewitt’s People’s Design Award voting ends today at 6:00pm EST. In case any of you would still like to cast your vote there’s still time yet.